Tol and Kathka return from their search with a burial place for the wood, as well as some suitable trees to fell and some fresh food.
The heroes and Ekatarine head off to have dinner with The natives,
Feasting with the natives
Walking along the beach the heros approach the village where big fires have been lit and there are great fire pits opened up pulling up huge hunks of food.
The chief welcomes us. And we also see there are other honoured guests there. 2 rakasta are also there as honoured guests.
Ozzie talks to the Rakasta and discovers they come regularly to trade with the people in these islands. Mainly bringing meat and hides to trade for fish and pearls. Tol asks about the hunting and discovers that they generally hunt in the plains area. The island has three volcanoes called the mother (Makayhini) elder son ( Kakahan a a )and younger son.(Kai Kai na).
Further discussions are around, we discover that a port has been abondoned on the southern tip. For the villagers the plateau is taboo. The chief gestures to ’She who speaks with the ancestors"
She tells the heroes of their once mighty civilisation, struck down by the immortals for their arrogance. All ancestors were wiped out except for the clever ones who sealed up the evil and moved to the beach.
The people who set up the port were originally from Thyatis and ended up eating each other.
Ozzie and Tol imbibe a little too much of the local liquor. Tol finds it quite disagreeable.
Eventually the chief beckons the party over and asks why we are really here. Memnnon is explains why they are here and offers to assist, he does request a favour in return.
He summons a youth, Palloc. Palloc has tale to tell of the plateau. As part of his transition into manhood, they go up to the plateau.
They went down some steps and through a couple of chambers and into a square room with chests all around the walls. They brought bought back a plaque inset with chunks of Obsidion. After they found this, something came up out of the floor and snatched his friends away. He fled. Pure darkness and terror. This occurred three days ago.
The lump of gold and Obsidion is worth 100s if not 1000s of gps Switch reckons.
Palloc offers to take us up to the plateau.
Ozzie and Tol feel quite rough from the effects of last night. The chief brings down a working party to help with the ship. Palloc takes us up a watercourse which makes it easier to get up to the top. He also has a spear and a sling.
Ozzie picks out that the writing on the medallion, which is a name Y’hog. This is usually used in reference to a place or a group of people.
Palloc tells us of huge flightless birds with large beaks which can tear a man’s head off . And giant cats with teeth the length of their heads. He goes onto say he will consider himself a man if he can bring back my friends, or parts cof them or a treasure for each of them.
Ozzie casts endure elements on the party which Palloc regards as a sign of weakness.
Several hours later the party reaches the plateau and can several other villages along the shore . The party continues past several areas where earth tremors have disturbed the ground and changed the topography. The undergrowth gives way to a clearing where a cliff has risen up and a clear chiselled tunnel opening.
Palloc climbs the tree and the party heads into the tunnel.
The tunnel is made of large amounts of Obsidion and basalt, which is shot through with veins to create an artistic effect. The steps are not comfortable for human steps. They are slightly too long and shallow. Nothing grows in here.
After a while the tunnel opens out into a chamber and Switch hears a vague shuffling sound. The light illuminates the undead shambling bodies of 2 of the village people and a rakasta. Switch sneaks forward and hits one of them. Ozzie teleports them away, killing one from the fall, and slowing the others.
Memnnon heads into the next chamber to discover more zombies wandering around, Kathka heads around to dispatch more of the poor beings from their undead status.
Rising up out of the grid in the floor streams a putrid smell of stream of darkness, which solidifies and manifests itself in front of Ozzie, he shields himself from the attack and teleports away from the threat before trying and failing to push it back down the hole.
Memnnon swings with his mace if disruption and proceeds to take out zombies left and right.
The doors are made of Obsidion with a gold alloy for the hinges and handles. The door handle is slightly higher up and larger than normal for human use.
Switch moves across the battlefield to engage the smoky tendrils and is grabbed as he comes within range, he slips aside and tries to hit it, but it’s not a solid creature.
The creature is probably connected to the beyond and the outer beings and is of a mutable form, whether it is one beast or. Ozzie teleports part of them out of their holes and down the corridor. As he does so they rip apart and distintergrate. Ozzie feels that he has pulled the creatures apart from the beyond rather than destroying them. Behind him more zombies stumble into the room and are turned by Memnnon.
As the party moves away from the holes, another tentacle rises up out of the drain and grabs Kathka, squeezing her and sucking her life energy from the writhing dwarf. Jets of purple. Ozzie teleports away from another which tried to grab him and pushes the one that is holding Kathka back down its hole and it disappears.
Memnnon says I’ll hold them you move on as he disrupts and destroys another zombie.
Ozzie ventures into a barrel shaped domed archway which has 6 humanoid bodies inside them. They all look very dead, all are robed and Switch notices they are ornately decorated. He ventures over for a closer look, they appear to be very dead lizard folk, more powerful legs, bigger teeth. Down the hole there is a roiling, black writhing blackness.
Tol calls to Switch, who is peering into the depths. As Ozzie teleports over to push a zombie down the stairs. Another he hadn’t noticed comes stumbling up to him.
There is a swirling in the darkness and rising up out of the well comes a huge set of tentacles from the beyond. Switch gets out of the way very quickly
Tol is slightly braver and stands his ground long enough to fire one of his black arrows wildly into the writhing darkness..
Ozzie lays down a burst of radiant energy at the writhing creature, wryly commenting that the creature isn’t from around here.
Little points of black spring into being, hovering above the ground and then the writhing tentacles rises up out of the well and moves towards the heroes. Switch strikes a deep blow from his hiding place as the creature moves past. This gets its attention and it flails wildly at the dodging halfling, grabbing him.
The little motes of darkness rise up and try to attach themselves to the faces of their opponents.. Switch wriggles free and stabs the creature again, sinking his sword deep into its side. Tol fires at the zombie hits it but it stands back up. Switch is incensed and shouts at the ranger who turns and shoots wildly at the tentacled monstrosity
Ozzie fires prismatic with beams which cause damage to the two shadowy face huggers, but misses the tentacles. He attempts to push them away but his fear causes the spell to fail as he teleports out of the way.
Down the corridor Ozzie sees Obsidion statues in the alcoves.
Meanwhile Memnnon goes diabolic and misses the creature, however it start spontaneously combusting from Memnnon’s radiant flaming aura and a zone of consecrated ground appears around the diabolic cleric .
The creature again grabs Switch and moves forward, two of the shadowy face huggers wink out from the damage, whilst the 3rd attaches itself to Memmnnon blinding him.
Kathka disengages from the zombie and moves to attack the creature and supporting the flying halfling, who lithely slips from the creature’s grasp, flanking it and backstabs the creature.
Memnnon mentally moves his consecrated ground forward to surround the creature, as it shifts out of the consecrated ground and is punished by Kathka who prevents it from moving forward any further. It still lashes out, but fails to connect. New shadowy face huggers appear around the wizard and affix themselves to his face blinding him.
Ozzie teleports away from the zombie, but it follows him down and bites him. Memnnon calls down a beacon of hope healing nearby heroes .
The creature grabs Memnnon and then causes the shadowy motes to reappear, which attack and again blind the wizard.
A victorious war cry emits from Kathka as she strikes hard into the side of the creature. Ozzie pushes away his opposition, which kills it. Tol dodges tentacles and again shoots at the monster. Memnnon falls victim to another face hugger, whilst another fizzles up in Memmnon’s cons created ground.
Kathka lands another telling blow on the creature and shouts at Memmnnon “right turn Clyde!” Switch Hokey Cokey’s in and stabs the creature again before retreating.
Ozzie recovers his sight to see Memnnon strike out wildly in a blind flail and connect with the creature.
The creature flails out at the party and then explodes out into the darkness, covering the party in a shockwave dazing many of the party. Ozzie notes that fragment of the darkness fly down and reanimate the zombies, who start to get up and shuffle after the heroes.
Ozzie rearranges the battlefield dropping many of the zombies onto Memnnon’s consecrated ground. Unfortunately Memnnon loses concentration and the holy ground is dispelled.
Switch flits smoothly across the room to Tol’s aid and cleanly beheads the first zombie, as Tol draws Akeris and turns himself into a sweeping whirlwind of not much.
Memnnon wields his mace and dispatches two of the zombies. The battle is basically done as the heroes dispatch the last of the zombies. Tol takes the last one’s head off but steps too close to one of the smoky waving tentacles, Ozzie pushes the smoky tentacle down the grill, which does leave Tol with the impression of a grill on the side of his face.
6 of the bodies around the pit are mummified and are definitely not human. The size of the bodies is that they are larger than that of lizardmen. They are all wearing gold pectorals, armbands and Coranets, Switch estimates that they are worth a few thousand each.
Ozzie also detects that there is powerful magical forces down in the hole. Switch manages to resist reaching out to grab the treasure when he recognises that they are covered in dangerous spores.
Across the other side, the stairs down come to a sheer wall where the fault line has moved.
Down the side are Obsidion statues of altered troglodytes. The edges are very sharp, they have some arcane aura about them, which may be the way they were created.
At the end of the corridor is a single room with a grid. On the floor are gold plaques and stone chests. The plaques are worth 2000 GPS each. Switch is so excited he runs into the room picks one up and runs out. As he runs past one of the Obsidion statues it reaches out and swipes at him.